Where is the reaper code fragments in me3




















It's to make the enemy die for his. Okay I just went to the presidium commons and came back then she was available to talk to. Thanks for the quick responses. More topics from this board A small glimmer of hope for us ME3MP fans. How can I save Anderson? General 2 Answers Romance more than one person?

Plot 5 Answers What is the best armor in the game? Plot 1 Answer How do i complete the 'help the mechanic' quest? Side Quest 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. Sanders access to the PA. So instead of Cerberus announcements, you get to hear her. Go through and you'll meet the surviving students, and if Jack survived ME2, she'll be here as well. The reunion gets cut short when several Cerberus troops, including an Atlas, attack.

Kill them before the student's biotic barrier is destroyed shown by a blue bar in the upper right of the screen. After the fight, you'll enter into dialog with the students, and possibly Jack. Being nice to her allows you to carry over a romance from ME2, though in a limited fashion. Once you're done talking, the students will be in the control room on the upper level.

Look around for some loot: Relative to where you came in, on the near right you will find a Data Log. In the far back right you will find a Med-Kit. Your first goal is to find a laptop, which is to the left from where you came in. There is a DataPad next to it. In the upper room with the students, you'll find an Assault Rifle Precision Scope Mod in the back of the room, and a DataPad in the front of the room.

When you're ready, Use the Door Override Controls to open the door below. Opening it starts a conversation with Jack and the students. Through this door is a large courtyard with plenty of places to take conver. Several waves of Cerberus troops will attack you, along with an Atlas on the far side. Also beware the Turrets placed by Engineers, and the shield pylons, which are hard to get to. Once the area is clear, go through the door on the lower level.

In the hallway, you'll find a Mission Brief on the chairs on the left and a Med-Kit. Then get some Credits off the computer on the left.

Save, then go through the next door. This puts you on the other half of the courtyard, and in combat with several more waves of enemies. Ememies will also appear on the wall directly above you. You might consider returning to the other side, as they're not smart enough to follow you, and you can pick them off from a distance.

Through the next door, kill the enemies you see, then Access a Computer Terminal for some Credits. Talk to the student you just saved. Through the next door, pick up the Serrice Council Chestplate from the couch on the left. Go through the next door and kill the Cerberus Enginner. Get in the Atlas and proceed up the stairs into the next large room, where you get to pick off several waves of bad guys. If the Atlas explodes with you in it, you'll die and will have to start from your last save.

When you're ready, go out the exit. If Jack didn't survive ME2, one of the students will die. You'll then get a morality choice about what to do with the students.

Using them on the front lines gets you a few more points of War Assets than using them as support. The cutscene continues as you speak with Anderson on the Vid Comm. Explore the Normandy for your crew's reactions.

Completing it: During Grissom Academy: Emergency Evacuation , after saving the student with the tech shield, search a Computer Terminal in the next corridor. If you miss them, you can buy them from the Spectre Store. Next time you're on the Citadel , turn them in to the Asari next to the elevator in Huerta Memorial Hospital. Completing it: After you've Scanned the planet in question, when Purgatory Bar becomes available for you to visit, go there and hand it in to the Turian.

Completing it: Go to the Presidium Commons. Doing so starts a scene where you meet with Narl. Regardless of how you respond to his plan, you go along with it. The Mission is complete at the end of the conversation. You may return to Aria, if you wish, to learn what you've gotten. He wants the Turian General Septimus Oraka killed. Regardless of your response, you have two ways to complete this. Go and Talk to the General, who's lounging in the middle of the Presidium Commons.

He says he needs weapons, but the Salarian over at Cipritine Armor won't sell him the good stuff. Agree to help him. Talk to the Salarian Kannik to learn that he wants an artifiact. You'll get a War Asset, and the green Mission Tag will remain, but that's enough. Return to Kannik, then Talk to Oraka to complete the Mission. She is a bit nuts, so you have two choices here: 1 At the end of the conversation, tell Bailey to release her anyway.

You can ask him to leave his former boss in jail or kill her upon her release. The Mission won't complete until you approach the elevator on your way out, and you talk to Bailey on your comms. Kasumi will mention Jacob, but this mission becomes unavailable before you see him. If Kasumi Goto was recruited and survived ME2, he'll drop her name, and she'll meet you as you walk into the Spectre Office. She'll also have some dialog as you continue the Mission.

The first place you need to go is the opposite end of the Embassies. There, you'll find a Terminal to Bypass. Next, go to the Docks: Holding Area. Just off the Elevator is another Terminal.

Bypass it to listen to the next conversation. The third Terminal is at the opposite end of the Docks. Once you've used that, return to the Terminal next to the Elevator. Lastly, go back to the first terminal in the Embassies to meet up with Bau. If Kasumi didn't survive ME2, you'll have to choose between saving Bau or stopping the upload.

Choosing one gives you the corresponding War Asset, and saving the Hanar Homeworld is worth more points. If she was loyal at the end of ME2, she'll be gained as a War Asset as well. Completing it: After you've Scanned the planet in question, when Docks: Holding Area becomes available for you to visit, go there and hand it in to the Batarian Preacher.

Return to the Volus to give the artifact to him. Then climb up the ladder. Proceed forward to the three Husks and kill them. Then Salvage the Spare Parts and climb up the next ladder.

Continue forward, jump over the gap and pick up the M-9 Tempest SMG next to some dead turians near a crashed turian escape pod. Continue forward and you will get a chance to ambush three Cannibals. While you are fighting them two more will appear.

Once they are all dead, a Harvester will appear. You may be able to kill it, but if you do, you may trigger a bug that prevents completing the mission. Drive it off before it takes out the escape pod for a bonus experience, plus compliments from your team.

You can't get across to where the turians were, so turn right and climb up the ladder. Hop down off the ledge. Continue forward to Salvage some Spare Parts, then backtrack slightly and take the path that was to your right. On the ground ahead of you is the Phaeston assault rifle. Return back to the other hallway and go down the ladder.

Head straight ahead and pick up the Med-Kit on the right, across from a dead turian. Keep going forward and around the corner. Sneak up on the Marauder and Cannibals and take them out. Again a Harvester will fly in, this time dropping off some husks for you to fight.

Chase it off or kill it, as this one won't cause a bug. Again, since you can't get to the turians, turn right and drop off the ledge. Lieutenant Victus will come in over comms asking about your ETA. Proceed forward and pick up the Hahne-Kedar Chestplate on your left. Another drop down and you will find a Flight Recorder on the ground on the right to Listen to. Slightly farther ahead on the left will be a Shotgun Smart Choke Mod. As you approach the open area, another Harvester will drop some husks and fly off, probably too quickly for you to kill.

Take out the husks and Salvage the Junk on the dead turians before going down the ladder. Another Harvester will then drop off some Cannibals. Take them out and chase or finish the Harvester off. Continue forward, down the ramp and around to the right to find a Med-Kit on the ground near a fire. Keep dropping down around to the left and you will see some combat in the distance. Move forward as the Harvester drops off more Reaper forces. Move forward along to the right to find a Reaper Blackstar heavy weapon with which to make short work of the Harvester.

Finally move forward to begin a conversation with Lieutenant Victus. Get him to rally his troops however you can, and you'll be back on the Normandy. When speaking with the Primarch, he still refuses to come clean about the Bomb. Talk to everyone else on the Normandy to get their reactions. Not completing this mission within the three Mission limit results in a point reduction of the Krogan War Asset, and both Eve and a significant portion of the krogan population die from the explosion.

As you land, fight your way through the Cerberus soldiers and explosions to the ruined building ahead. The fighting and explosions will stop, so go through the break in the wall and head up the ramp to your left. About halfway up the ramp to the next floor, on the left hand side, you will find the M Incisor sniper rifle. Proceed up the ramp and pick up the Shotgun Blade Attachment Mod.

Once you round the corner, Cerberus troops will attack from behind shield generators. At the end of the hall on the far right, you will find the Rosenkov Materials Gauntlets. Head to the far left end of the room, and before you turn around find a Console to Salvage. Tarquin Victus notifies you about Cerberus putting up a fight. Then, around the corner, more Cerberus troops appear. After the battle, head down the room and once you get past the open pit on your left, you will find a Med-Kit and a Pistol Scope Mod along the far wall in the next room.

As you climb out of the building, two Cerberus troops are being evacuated; if you act quickly, you can kill them. Cross the bridge to where the troops were, and Salvage the DataPad.

As your turn the corner, there are more Cerberus Assault Troopers to deal with, but, as you make your way through them, more are being evacuated. Make your way up the ramp, and take a look at the Bomb Site, and then head up the ladder to your right. Straight ahead, against the wall, is a Sniper Rifle Concentration Mod. A little farther along, you will find a Pistol Melee Stunner Mod. On the left-hand side, you will find Turian Technology to Salvage. Continue around the corner and down the ladder to trigger a cutscene with Lt.

After the cutscene, you must defend Lt. Victus from Cerberus while he disables the Bomb. There is an M Hydra heavy weapon in the near-right corner, which you can use against the Atlas. Once all Cerberus forces have been dealt with, another cutscene begins. You'll wind up back on the Normandy in conversation with the Primarch and the Urdnot. Diffuse their argument how you will, then explore the ship to hear the reactions of your crew. YES NO. In This Wiki Guide. As Commander Shepard, an Alliance Marine, your only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth in this third entry in the epic intergalactic RPG franchise.

Release Date. The code can also be bought from the Spectre Requisitions terminal if you didn't get the code during the mission. After collecting the code, go to the Asari War Strategist and give it to her. This gives you 5 Reputation, 30 experience and 1, credits.

If you purchased the code fragment from the Spectre Requisitions terminal, you might not be able to give it to the War Strategist until you've left the Embassies level and come back. Reaper Code Fragment Asari war strategists have encountered difficulty predicting Reaper movements due to poor understanding of Reaper thought processes.

A scavenger is willing to sell a Reaper processor that he discovered among the debris from Sovereign's attack on the Citadel several years ago.



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