Why guild wars 2 is bad




















There are words like damn and etc. But honestly, if your kid is mature and not hopelessly sheltered, they should be just fine. I highly, highly recommend this game, especially to anyone who really enjoys fantasy literature and RPGs. This is by far my favorite game I have ever played. This title contains: Positive Messages. Positive role models. This review Helped me decide. Had useful details.

Read my mind 1. Report this review. Teen, 13 years old Written by Xitralic April 27, I think it should be for ages 13 and up because although it may have a decent amount of violence, there is a minor amount of blood and Guild Wars 2 can be very educational.

For instance, I started playing Guild Wars 2 when I was 8 years old and due to the fact that many adults and teens play this game my grammar and vocabulary excelled because I was around people of higher intellect. Furthermore, If you're worried about cursing, either teach your child that it's wrong to curse or just set it so that your child can only talk to added friends. This game is a very social game that makes the player work with other players as a team due to it's PVE and WVW mode's.

It's also, in my opinion, a great way to let your child's creativity flow as their is an in-depth character development system that lets you change how you look in game.

Want to be a human? Whatever you want to be in GW2, you can be. That's the fun in this open-world mmorpg Please consider my points so that you can make a good choice towards if you should let your child play this game. This title contains: Ease of Play. Read my mind. Teen, 15 years old Written by Galaxyhuntress July 17, Amazing game This game deserves a higher level on education because I for one can say that it helped me learn vocabulary at a young age such as endeavor, alchemy, deposit, withdraw, etc.

It also teaches you math at one point i can recall a heart where you had to answer math questions for an asuran lab, and one or two where you had to answer riddles.

I for one played the first guild wars with my father when I was about 7 and played the second one immediately upon release and I remember in school, I knew words that others did not because of my interaction with guild wars. The game also has a positive message as you are a hero helping civilians. Kid, 12 years old February 13, Dynamic events that's gamer speak for events that happen in game that will change the world happen constantly in the endgame.

The community is lovely and always eager to help new players. Parents say 9 Kids say Adult Written by Totallynotyourson June 23, Best for children moving from denmark to california I think it is a very good game for kids age 10 and up, and very good for kids whos name starts with a c.

This title contains: Positive Messages. Positive role models. This review Helped me decide 1. Had useful details 1. Read my mind 1. Report this review. Adult Written by Lordncke April 10, From a good game to a stupid old gank game This was a good game but now its full of hackers and cheaters. At least i dont see many new gamers and also alot of old gamers leave the game.

There almost never new updates and they way how to focus to suck you gems real money is terrible. WvW is full of cheaters and hackers and they dont care about it anymore. Also the graphics are very old and ugly. There are alot of better and more beautiful mmo now.

You need to pay for you account and expainsons. In my opinion its not worth to spend real money in this game. This title contains: Consumerism. Helped me decide. Had useful details. Read my mind. Adult Written by TUnified September 25, The only MMO I would ever consider playing I absolutely despise online environments where people can talk openly.

Combined with anonymity and lack of consequences this usually brings out the worst in people and it's almost impossible to ignore creating a toxic, fearful and hostile environment.

As a casual player of Guild Wars 2 since beta in , I have seen none of this here. The community is helpful at best, and "meh" at worse, but thankfully you can have a fun and engaging experience in Guild Wars 2 without engaging in the community at all. The delightful mechanics around Guild Wars 2 involve being able to quest with everyone without ever saying a word.

You basically roam the world and quest "hearts", events, group-events, and discoveries automatically pop up on your display as you get closer. The requirements for all these events are laid out nicely and there are a variety of things you can do for each heart quest.

While discoveries, events and group-events are single minded defend this group, destroy this uber monster, etc the heart quests are different. The heart quests are static quests that only can be completed once, and you complete the quest by performing one of a handful of activities. For example, one heart may be simply titled "Assist Farmer Soandso", and you can accomplish this by tending crops, entertaining cows yes , weeding out worms in the pasture, or defending the farm from bandits.

Players can do any one of these tasks, or all of them to fill the status bar for the quest until it's filled, then you get experience and karma another currency for the assistance, and then you can move on to the next heart quest. You can even be helped by other players doing the same quest, and you can help them, all without saying a word, simply jump in and help them where you can, everyone gets credit, there's no "stealing" XP or quest accomplishments from anyone.

There's no grouping requirements, or any expectations of continued comradery once the quest is complete, everyone moves on to their next goal. I have been all over the world and seen most of everything, the violence in this game is very flamboyant. Your character swings swords and axes wildly and you do damage, but no blood or wounds appear. Yes I am NOT a free player. I purchased the physical copy of the game and I have 3 characters at max level.

But my point still stands. In every patch ESO gets new gear sets and monster sets that radically change the playstyle of all the classes. How cool is that. But GW2 has none of that. ESO's horizontal progression is times better than GW2.

It has the best horizontal progression system in the entire mmo industry. The quests in ESO have deep story behind them. Not like GW2 where you have to complete stupid hearts with no backstory behind them. But in GW2 whenever I complete a fractal I feel nothing. No satisfaction In ESO after you reach level 50 a whole new progression system opens up called the Champion System where you can further increase your character power and gain over levels. In ESO you can customise your build diversity in a lot of ways but in GW2 build diversity is non existent.

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